Ex-EA Developers Revolutionize Sports Gaming with Arcade Basketball Experience
- 7/25/2024

Sports video games have long been dominated by simulation-heavy titles focusing on realism and lifelike graphics. As the industry evolves, the emphasis on authenticity has led to increasingly complex features, ranging from GM modes to micromanagement. Former EA developers, disillusioned by this arms race for realism, set out to create a different kind of sports game. They aim to rekindle the joy of playing straightforward yet engaging multiplayer sports games. Their new venture, The Run: Got Next, is an arcade-style 3v3 basketball game designed for quick, exhilarating matches.
The creative force behind The Run: Got Next includes Mike Young, who played a significant role in the NBA Street series and served as Madden NFL's creative director for over a decade. The game prioritizes the player experience by cutting down on cumbersome features that often burden modern sports games. The team believes that these procedural animation systems and ultra-realistic elements detract from the spontaneity and excitement of playing. Instead, The Run offers fast-paced, back-and-forth gameplay with an emphasis on defense and block-heavy action. Quick, impactful decisions can turn the tide of the game at any moment.
For many gamers, the balance between realism and entertainment has skewed too close to the former. The Run aims to fill the void left by mainstream titles that have become overly complex. The developers were inspired by how younger generations engage with games like Rocket League and Fortnite while communicating with friends. Despite the popularity of Madden NFL, it was observed that players often enjoyed it in isolation due to the lack of social, easy-to-pick-up multiplayer options. The Run hopes to change that by offering an experience that's equally fun whether you're playing alone or with friends.
Scott Probst, CEO of Play by Play Studios, echoes the sentiment of his colleague. He highlights how the game focuses on the sport itself rather than the myriad of additional features many modern sports games offer. Comparing The Run to Rocket League, he emphasizes that newcomers can quickly get involved without extensive grinding or undertaking quests. For Probst, the goal is to allow players to experience the core excitement of the sport without unnecessary distractions. It's about bringing back the joy of sports gaming by streamlining the experience and focusing on what made these games fun in the first place.
In conclusion, The Run: Got Next represents a significant shift in the sports gaming landscape. By stripping away the complexity of traditional sports titles, former EA developers are providing an accessible, thrilling, and social multiplayer experience. They have taken lessons from hugely popular games like Rocket League and Fortnite to create a game that values spontaneity, community, and pure enjoyment. Whether you're a skilled gamer or a casual player, The Run promises a refreshingly arcade basketball game that's easy to pick up and hard to tear yourself away from.
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